
Animation
Zbrush for Designers Short Course
An all-levels course introducing ZBrush, with a primary focus on digital sculpting and related modelling, texturing and painting techniques.
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Upcoming classes
1 class
About this course
The course introduces ZBrush as a tool for combining 3D and 2D modelling, texturing and painting, while concentrating on digital sculpting. Participants explore workflows for both organic and hard-surface forms, including ZSpheres, ZModeller and Shadow Box. The syllabus also covers displacement maps, UV Master, ZRemesher and Polypainting. It is relevant to applications including animation, furniture, jewellery, fashion, games, visual effects and 3D printing.
What you'll learn
- Use ZBrush tools for digital sculpting
- Create forms with ZSpheres and ZModeller
- Apply organic and hard-surface modelling approaches
- Use UV Master, ZRemesher and displacement maps in a ZBrush workflow
- Apply colour using Polypainting
Is this course right for you?
The course is listed as suitable for all levels and explicitly welcomes absolute beginners, including learners moving from 2D to 3D work. A basic understanding of computers is stated as suitable preparation, while previous ZBrush knowledge is not required.
- Suitable for absolute beginners
- Designed for learners with a basic understanding of computers
- Relevant to designers, artists, animators, games artists and visual effects artists
- Also accommodates transitions from clay-based or other physical art practices into digital work
Where this course runs
- Selected class
Central Saint Martins, 1 Granary Square, London N1C 4AA
1 Granary Square, London N1C 4AA
Nearest station: King's Cross
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